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Virtual Principles

Week 9: Examples of Some Animation Techniques

  1. Squash and Stretch:
Squash and Stretch Example
  • Gives the illusion of weight and volume to a character as it moves.
  • Useful in animating dialogue and doing facial expressions. 
  • Usually broader in a short style of picture and subtler in a feature. 
  • Used in all forms of character animation from a bouncing ball to the body weight of a person walking
  • Most important element you will be required to master and will be used often.

2. Anticipation

Anticipation Example
  • Prepares audience for a major action character is about to perform (eg starting to run, jump or change expression.)
  • Backwards motion occurs before dancer forward leap action is executed. Backward motion is the anticipation.
  • Comic effect can be done by not using anticipation after a series of gags that used anticipation. 
  • Almost all real action has major or minor anticipation (eg. pitcher’s wind-up or a golfers’ back swing) 
  • Feature animation is often less broad than short animation unless a scene requires it to develop a characters personality.

3. Staging

Staging Example
  • Pose/action should clearly communicate to the audience the attitude, mood, reaction or idea of the character as it relates to the story
  • Effective use of long, medium, or close up shots, as well as camera angles also helps in telling the story. 
  • Each sequence, scene and frame of film must relate to the overall story. 
  • Do not confuse the audience with too many actions at once. 
  • Use one action clearly stated to get the idea across, unless you are animating a scene that is to depict clutter and confusion.
  • Staging directs audience’s attention to the story or idea being told. 
  • Background and animation should work together as a pictorial unit in a scene.

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